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Capture Unreal Engine traces to .utrace files and export Unreal Insights timing/counter data in headless mode.
Use this CLI when you need agent-friendly access to Unreal Insights trace capture and exporter workflows on Windows.
UnrealInsights.exeUNREALINSIGHTS_EXEUNREAL_TRACE_SERVER_EXEUNREALINSIGHTS_TRACEcli-anything-unrealinsights --json backend info
To use a source-built engine's matching UnrealInsights.exe:
cli-anything-unrealinsights --json backend ensure-insights `
--engine-root 'D:\code\D5\d5render-ue5_3'
This first looks for Engine\Binaries\Win64\UnrealInsights.exe under the
specified engine root, then builds it with that engine's Build.bat if needed.
cli-anything-unrealinsights trace set D:\captures\session.utrace
cli-anything-unrealinsights --json trace info
cli-anything-unrealinsights --json capture run `
--project 'D:\Projects\MyGame\MyGame.uproject' `
--engine-root 'D:\Program Files\Epic Games\UE_5.5' `
--output-trace D:\captures\boot.utrace `
npx skills add HKUDS/CLI-Anything --skill cli-anything-unrealinsightsHow clear and easy to understand the SKILL.md instructions are, rated from 1 to 5.
Clear and well structured, with only minor parts that might need a second read.
How directly an agent can act on the SKILL.md instructions, rated from 1 to 5.
Mostly actionable with clear steps; only a few small gaps remain.