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Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementing macOS-specific patterns.
Design native macOS applications following Apple's Human Interface Guidelines with macOS Tahoe's Liquid Glass design system.
User Request
│
├─► "Review my macOS UI code"
│ └─► Run HIG Compliance Check (Section 11)
│ └─► Report violations with fixes
│
├─► "Modernize this macOS code"
│ └─► Identify deprecated APIs
│ └─► Apply Modern API Replacements (Section 10)
│
└─► "Build [feature] for macOS"
└─► Design with HIG principles first
└─► Implement with modern SwiftUI patterns
| Principle | Description | Implementation |
|---|---|---|
| Hierarchy | Visual layers through Liquid Glass translucency | Use .glassEffect(), materials, and depth |
| Harmony | Concentric alignment between hardware/software | Round corners, consistent radii, flowing shapes |
| Consistency | Platform conventions that adapt to context | Follow standard patterns, respect user preferences |
npx skills add LeoYeAI/openclaw-master-skills --skill macos-hig-designerHow clear and easy to understand the SKILL.md instructions are, rated from 1 to 5.
Clear and well structured, with only minor parts that might need a second read.
How directly an agent can act on the SKILL.md instructions, rated from 1 to 5.
Mostly actionable with clear steps; only a few small gaps remain.