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Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.
mobile-app/
├── SKILL.md ← you're reading this
├── assets/
│ └── template.html ← seed: device frame + screen primitives (READ FIRST)
└── references/
├── layouts.md ← 6 screen archetypes (Feed / Detail / Onboarding / Profile / Checkout / Focus)
└── checklist.md ← P0/P1/P2 self-review (anti-fake-device)
assets/template.html end-to-end through the <style> block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen.references/layouts.md so you know which 6 archetypes exist.:root variables in the seed.Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page <title> and the caption above the device.
npx skills add nexu-io/open-design --skill mobile-appHow clear and easy to understand the SKILL.md instructions are, rated from 1 to 5.
Clear and well structured, with only minor parts that might need a second read.
How directly an agent can act on the SKILL.md instructions, rated from 1 to 5.
Mostly actionable with clear steps; only a few small gaps remain.